Weekend TMG Testing (1 Viewer)

TeamQuack

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the physics of it is that when your going 30mph at the same distances, there is less time on the gun hence less of a load on the jammer. at slower speeds lets say 15mph you double the amount of time on the computer.

now realistically, jamming for long periods of time is not effective, so as long as any jammer can be effective until the 4 sec timeout period at any distances, i would say it is an effective jammer.
 

The Only Sarge

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the physics of it is that when your going 30mph at the same distances, there is less time on the gun hence less of a load on the jammer. at slower speeds lets say 15mph you double the amount of time on the computer.

now realistically, jamming for long periods of time is not effective, so as long as any jammer can be effective until the 4 sec timeout period at any distances, i would say it is an effective jammer.
Exactly.
 

STS134

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the physics of it is that when your going 30mph at the same distances, there is less time on the gun hence less of a load on the jammer. at slower speeds lets say 15mph you double the amount of time on the computer.

now realistically, jamming for long periods of time is not effective, so as long as any jammer can be effective until the 4 sec timeout period at any distances, i would say it is an effective jammer.
If it's a CPU issue (CPU is too weak to jam it indefinitely and is operating right at its limit just to jam it at all), that's going to be interesting in the future. Guns don't get easier to jam over time.
 

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If it's a CPU issue (CPU is too weak to jam it indefinitely and is operating right at its limit just to jam it at all), that's going to be interesting in the future. Guns don't get easier to jam over time.
Yup as long as you can jamm for 4-5 sec your good. But then you will have to do multiple tests as in short range, long range, mid rage to make sure you jam 4-5s on every possible range.
 

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